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Anna C. Cavender

Google Inc.
651 North 34th Street
Seattle, WA, USA 98103

email: annacc@google.com
Phone: (206) 234-2050
Office:


Research Publications CV

Curriculum Vitae:

PDF version

My short biography:

Anna Cavender is a Software Engineer at Google. She earned her Ph.D. in 2010 from the Department of Computer Science and Engineering at the University of Washington. She graduated with a B.S. in Computer and Information Science from the University of Oregon in 2004.  Her research interests lie in Human-Computer Interaction, specifically accessible technology for people with disabilities. Her dissertation projects focus on technology that encourages communication and educational access for deaf and hard of hearing students (specifically, MobileASL for enabling real-time sign language video over cell phones; ASL-STEM Forum for on-line video discussion about signing for Science, Technology, Engineering, and Math; and ClassInFocus to provide better visual access to mainstream classrooms including remote interpreting and captioning resources). She has contributed to a number of other accessibility research projects that target children with mobility impairments and blind people. She was the recipient of the Computing Research Association (CRA) Outstanding Undergraduate Award in 2004, was a National Science Foundation (NSF) Graduate Research Fellow from 2005-2008, and was the winner of the Graduate Medal at the University of Washington in 2010.

My long biography:

Anna Cavender is a Software Engineer at Google working on accessibility and captions for HTML5 video. She earned her Ph.D. in 2010 from the Department of Computer Science and Engineering at the University of Washington. She graduated with a B.S. in Computer and Information Science from the University of Oregon in 2004. Her research interests lie in Human-Computer Interaction, specifically accessible technology for people with disabilities. Her dissertation projects focus on technology that encourages communication and educational access for deaf and hard of hearing students (specifically, MobileASL for enabling real-time sign language video over cell phones; ASL-STEM Forum for on-line video discussion about signing for Science, Technology, Engineering, and Math; and ClassInFocus to provide better visual access to mainstream classrooms including remote interpreting and captioning resources). She has also worked on projects that enable children with mobility impairments to draw pictures with only their eye movements (EyeDraw), studied web accessibility for blind web users (WebInsight), and developed accessibility features for a 3D first-person game (PowerUp) for users who are deaf, blind, have low vision, are cognitively impaired, or who have motor or dexterity impairments. She was the recipient of the Computing Research Association (CRA) Outstanding Undergraduate Award in 2004 and was a National Science Foundation (NSF) Graduate Research Fellow from 2005 to 2008.  She was the winner of two Best Student Paper Awards at ASSETS in 2006 and 2009. She was the 2010 winner of the Graduate Medal at the University of Washington that is awarded to the doctoral student whose “academic expertise and social awareness are integrated in a way that demonstrates active civic engagement and a capacity to promote political, cultural and social change.”